Project Goal
To design an engaging and challenging 3D maze game where users must navigate through a dark environment to collect five hidden balls.
Technical Requirements
This game leverages Three.js to build the 3D maze and render the dark, immersive environment. The lighting system is key to creating the intended ambiance, with shadows and light guiding players through the maze. Game mechanics involve collision detection for collecting balls and a tracking system to monitor progress. A scoring or timing feature is also required to enhance the challenge and engagement.
Project Scope
Build a fully functional 3D maze game that challenges players' navigation and observation skills, complete with interactive elements and a polished visual experience.